i do not mean to use Biot-Savart law which is computational expensive.

i am cheating using
analyticCurve3D

x = "0.5+0.5*Math.cos(theta)*Math.cos(0)-1*Math.sin(theta)*Math.sin(0)"
y = 0
z = "0+0.5*Math.sin(theta)*Math.sin(0)-1*Math.sin(theta)*Math.cos(0)"

transform "z:270d" etc to get the many lines i need.

is there a analyticCurve3D for array? which immediately draws the lines without ODE evolution.
thanks!