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An interaction between two opposites produces a unique outcome. ..."Jules Henri Poincare(1854-1912, One of France's greatest mathematicians)"

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 Author Topic: Projectile motion (compare projectiles with different initial conditions!)  (Read 7997 times) 0 Members and 1 Guest are viewing this topic. Click to toggle author information(expand message area).
Fu-Kwun Hwang
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Posts: 3082

 « Embed this message on: March 18, 2011, 08:45:40 am » posted from:Taipei,T\'ai-pei,Taiwan

The following simulation let you compare projectiles with different initial conditions.
There are 4 different mode:
1. vx: same Vy, different vx (vx0,2*vx0,3*vx0,4*vx0)
2. vy: same Vx, different vy (vy0,2*vy0,3*vy0,4*vy0)
3. v:  same angle,different speed (v0,2*v0,3*v0,4*v0)
4. cta: same speed,different angle(cta0,2*cta0,3*cta0,4*cta0)

You can use mouse to drag red arrow (velocity vector) to change it's initial conditions.

Does projectile fall to the ground at the same time?
What are the distances away from the initial position when projectile hit the ground?
... Enjoy it!

Embed a running copy of this simulation

Embed a running copy link(show simulation in a popuped window)
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Press the Alt key and the left mouse button to drag the applet off the browser and onto the desktop. This work is licensed under a Creative Commons Attribution 2.5 Taiwan License
• Please feel free to post your ideas about how to use the simulation for better teaching and learning.
• Post questions to be asked to help students to think, to explore.
• Upload worksheets as attached files to share with more users.
Let's work together. We can help more users understand physics conceptually and enjoy the fun of learning physics!
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An interaction between two opposites produces a unique outcome. ..."Jules Henri Poincare(1854-1912, One of France's greatest mathematicians)"