NTNUJAVA Virtual Physics LaboratoryEnjoy the fun of physics with simulations! Backup site http://enjoy.phy.ntnu.edu.tw/ntnujava/
April 20, 2021, 02:55:58 pm

Establish Good support system. ...Wisdom

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 Author Topic: Cross a river with a boat  (Read 37186 times) 0 Members and 1 Guest are viewing this topic. Click to toggle author information(expand message area).
Fu-Kwun Hwang
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 « Embed this message on: February 28, 2011, 04:00:05 pm »

You wish to cross a river and arrive at a dock that is directly across from you, but the river's current
will tend to carry you downstream. To compensate, you must steer the boat at an angle. Find the angle θ, given the magnitude, |vWL|, of the water's velocity relative to the land, and the maximum speed, |vBW|, of which the boat is capable relative to the water.

◊ The boat's velocity relative to the land equals the vector sum of its velocity with respect to the water and the water's velocity with respect to the land,
vBL = vBW+ vWL .

If the boat is to travel straight across the river, i.e., along the y axis, then we need to have vBL,x=0.
This x component equals the sum of the x components of the other two vectors,
vBL,x = vBW,x + vWL,x , or 0 = -|vBW| sin θ + |vWL| .

Solving for θ, we find sinθ=|vWL|/|vBW|,
so θ =sin-1 |vWL|/|vBW|.

The following simulation let you play with it. Enjoy!

You can adjust the velocity of the river or the boat with slider.
You can also change it's direction (angle θ=c).
It will remember the last 3 traces.

Embed a running copy of this simulation

Embed a running copy link(show simulation in a popuped window)
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• Please feel free to post your ideas about how to use the simulation for better teaching and learning.
• Post questions to be asked to help students to think, to explore.
• Upload worksheets as attached files to share with more users.
Let's work together. We can help more users understand physics conceptually and enjoy the fun of learning physics!
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Fu-Kwun Hwang
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 « Embed this message Reply #1 on: August 30, 2011, 10:08:42 am »

Here is another similar simulation.
You can play with 5 boats at a time. Enjoy it!

You can change river flow speed by drag red arrow horizontally (center of simulation region).
You can change the moving direction of each boat by dragging velocity arrow for each boat.
Click show will show actual moving direction.
Drag the rectangle dot can move boats in horizontal direction.
Click start button to drive boats.

Which boat will move to the other side with shortest travel time?
Which boat will move to the other side with shortest travel distance?
What is the trajectory for each boat?

Try to write down your answer before you click start button. (click init button to play it again).

Embed a running copy of this simulation

Embed a running copy link(show simulation in a popuped window)
Full screen applet or Problem viewing java?Add http://www.phy.ntnu.edu.tw/ to exception site list
• Please feel free to post your ideas about how to use the simulation for better teaching and learning.
• Post questions to be asked to help students to think, to explore.
• Upload worksheets as attached files to share with more users.
Let's work together. We can help more users understand physics conceptually and enjoy the fun of learning physics!
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BlueLotus
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 « Embed this message Reply #2 on: November 07, 2013, 06:35:02 pm »

I have learned in the schools about relative velocity and that is always a tough topic to me. Physics was my favorite subject, still sometimes I used to get confused between velocity, area etc. The way you handled this issue really impressed me. Good work man!

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ymbeste
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 « Embed this message Reply #3 on: June 11, 2016, 02:55:47 am »

It is a superb topic.

I like it.
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rockmanx4
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 « Embed this message Reply #4 on: July 12, 2016, 12:16:16 am »

it good content
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Establish Good support system. ...Wisdom