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Easy Java Simulations (2001- ) => dynamics => Topic started by: ahmedelshfie on June 08, 2010, 07:13:41 pm

Title: Pendulum in 3D
Post by: ahmedelshfie on June 08, 2010, 07:13:41 pm
This following applet is Pendulum in 3D
Created by prof Hwang Modified by Ahmed
Original project Pendulum in 3D (http://www.phy.ntnu.edu.tw/ntnujava/index.php?topic=1191.0)

This is a pendulum in 3D.
Let the angle between the pendulum and the vertical line is $\theta$ and the angular velocity $\omega=\frac{d\theta}{dt}$
And the angle of the pendulum (projected to x-y plane) with the x-axis is \phi, and it's angular velocity \dot\phi=\frac{d\phi}{dt}

The lagrange equation (http://en.wikipedia.org/wiki/Lagrangian_mechanics) for the system is $L=T-V$ = $\tfrac{1}{2}m (L\dot\theta)^2+\tfrac{1}{2}m (L\sin\theta \dot{\phi})^2- (-mgL\cos\theta)$

The equation of the motion is

$\ddot\theta=\sin\theta\cos\theta\dot{\phi}^2-\frac{g}{L}\sin\theta$ ...... from $\frac{d}{dt}(\frac{\partial L}{\partial \dot{\theta}})-\frac{\partial L}{\partial \theta}=0$
$m L^2 \sin\theta^2 \dot{\phi}=const$ Angular momentum is conserved. ...... from $\frac{d}{dt}(\frac{\partial L}{\partial \dot{\phi}})-\frac{\partial L}{\partial \phi}=0$

And the following is the simulation of such a system:
When the checkbox (circular loop) is checked, $\omega=0$. and $\dot{\phi}= \sqrt{\frac{g}{L\cos\theta}}$ It is a circular motion.
The vertical component tangential of the string balanced with the mass m, and the horizontal component tangential provide the centripetal force for circular motion.

You can uncheck it and change the period $T=\frac{2\pi}{\dot{\phi}}$ ,
and you will find out the z-coordinate of the pendulum will change with time when
$\omega\neq 0 or \dot{\phi}\neq \sqrt{\frac{g}{L\cos\theta}}$
You can also drag the blue dot to change the length of the pendulum.

Title: Re: Pendulum in 3D
Post by: ahmedelshfie on June 08, 2010, 07:25:03 pm
Another version to Pendulum in 3D with cylinder3D
Prees eye for you watch applet  [eye][ejsapplet][/eye]